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SANGTRAN.
All Work
Real-time

Havoc - Game

2024

Havoc - Game

Gallery

Havoc - Game 1

Overview

Contributed freelance real-time VFX for gameplay systems and cinematics in Unreal Engine.

Contributions

  • Designed Niagara particle systems for combat abilities and environmental effects
  • Authored HLSL shaders for stylized material effects
  • Collaborated remotely with the core team to iterate on visual targets

Tech Stack

Unreal Engine
Houdini
Blender
HLSL

Role

VFX Artist (Freelance)

Period

2024

Category

Real-time