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Sang Tran

Senior VFX Artist

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Sang Tran
Available for Work

Sang Tran

Real-time VFX for AAA games & cinematics.

7+Years
15+Projects
AAATitles

Tran Minh Sang.

Sony·Epic·Amazon·Netflix.BasedinHCMCopentowork.

8+Game Shipped
20+Commercial Projects
7+Years
ToolsUnreal Engine, Unity, Premiere Pro, After Effects, JangaFX
3D SoftwareBlender, Houdini, Maya, 3Ds Max, Cinema 4D
Tran Minh Sang
Tran Minh Sang

My Backstory

  • Technical VFX Artist

    Upwork · 2024 – Present

  • Senior VFX Artist

    Sparx* · Apr 2022 – Present

  • VFX Artist

    BadClay Studio · Jan 2022 – Apr 2022

  • Video Producer

    FPT Software · Jul 2019 – Oct 2020

Focus on real-time VFX for games and cinematics — from Niagara and shaders to Houdini pipelines and cross-studio collaboration. Always open to new challenges and remote opportunities.

Skills

VFX & Simulation

Niagara (UE5)Houdini VFXAfter EffectsParticle SystemsPhysics Simulation

Shaders & Materials

HLSLGLSLUnreal Material GraphShader OptimizationPBR Workflows

3D Software

HoudiniBlenderMayaCinema 4D3ds Max

VisualEffectandAnimation

  • AAA · Spider-Man 2, Fortnite, New World, Until Dawn
  • Niagara · HLSL · Houdini
  • Pipeline & Perforce
  • Cinematic & in-game VFX

Opentonewopportunities

Full-time & freelance.

sangminhtran1710@gmail.comHo Chi Minh City, Vietnam