7+Years
15+Projects
AAATitles
Senior VFX Real-time Artist
Tran Minh Sang.
Sony·Epic·Amazon·Netflix.BasedinHCMC—opentowork.
8+Game Shipped
20+Commercial Projects
7+Years
ToolsUnreal Engine, Unity, Premiere Pro, After Effects, JangaFX
3D SoftwareBlender, Houdini, Maya, 3Ds Max, Cinema 4D

My Backstory
Technical VFX Artist
Upwork · 2024 – Present
Senior VFX Artist
Sparx* · Apr 2022 – Present
VFX Artist
BadClay Studio · Jan 2022 – Apr 2022
Video Producer
FPT Software · Jul 2019 – Oct 2020
Focus on real-time VFX for games and cinematics — from Niagara and shaders to Houdini pipelines and cross-studio collaboration. Always open to new challenges and remote opportunities.
Toolkit
Skills
VFX & Simulation
Niagara (UE5)Houdini VFXAfter EffectsParticle SystemsPhysics Simulation
Shaders & Materials
HLSLGLSLUnreal Material GraphShader OptimizationPBR Workflows
3D Software
HoudiniBlenderMayaCinema 4D3ds Max


Experience
VisualEffectandAnimation
- AAA · Spider-Man 2, Fortnite, New World, Until Dawn
- Niagara · HLSL · Houdini
- Pipeline & Perforce
- Cinematic & in-game VFX
Get in Touch
Opentonewopportunities
Full-time & freelance.



