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HT.
All Work
AAA
Real-time

Marvel's Spider-Man 2

12/2022 - 9/2023 @ Insomniac Games

Production pipeline

Proprietary engine

Houdini

Simulation

Particle systems

Real-time FX

Client engine

Integration

PS5 performance targetPerforce delivery

Role & scope

Created cinematic, gameplay, and UI VFX for Insomniac Games' PS5 release. Developed particle systems and environmental VFX for combat, traversal, and open-world atmosphere.

Contributions

  • Authored Houdini simulations for destruction and debris effects
  • Built real-time particle systems for combat and traversal VFX
  • Optimized effects to hit PS5 performance targets
  • Integrated assets via Perforce pipelines with the Insomniac FX team

Tech Stack

Houdini
Blender
Proprietary Engine
Python
HLSL
Perforce

Role

FX Artist

Platform

Console, PC

Period

12/2022 - 9/2023

Client

Insomniac Games

Style

realistic

Category

AAA
Real-time