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Sang Tran

Senior VFX Artist

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Sang Tran
All Work
AAA
Real-time

Marvel's Spider-Man 2

12/2022 – 9/2023 @ Insomniac Games

Overview

Developed particle systems and environmental VFX for Insomniac Games' PS5 blockbuster, contributing to combat effects, web mechanics, and open-world atmosphere.

My role

Created cinematic VFX, gameplay VFX, and in-game UI effects for Insomniac Games' PS5 blockbuster.

Contributions

  • Authored Houdini simulations for destruction and debris effects
  • Built Niagara particle systems for combat and traversal VFX
  • Optimized effects to hit PS5 performance targets
  • Integrated assets via Perforce pipelines with the Insomniac FX team

Tech Stack

Houdini
Blender
Unreal Engine
Python
HLSL
Perforce

Role

FX Artist

Platform

Console, PC

Period

12/2022 – 9/2023

Client

Insomniac Games

Style

realistic

Category

AAA
Real-time