
Marvel's Spider-Man 2
VFX Artist
About
Senior VFX Artist focused on production-ready real-time effects, cinematic work, and technical art systems.
I'm Sang Tran, a VFX artist based in Ho Chi Minh City, Vietnam, with more than 7 years of experience across games, cinematics, and launch content.
My path into VFX was built through practice: learning the tools, taking on real production work, and improving through delivery. That path led from support tasks to owning key effect sequences, including work featured in early marketing for Marvel's Spider-Man 2.
I focus on effects that read clearly in motion, support the art direction, and hold up under production constraints. I work best with clear feedback, fast iteration, and teams that value both craft and execution.
I'm open to senior remote roles and freelance work where I can take ownership of real-time VFX, collaborate closely with art and tech teams, and deliver production-ready work.
Upwork
Unreal Engine 5, Niagara, HLSL, Houdini
Sparx*
Unreal Engine 5, Houdini, Python, HLSL, Perforce, Blender
BadClay Studio
Houdini, Maya, After Effects
FPT Software
Adobe Creative Suite, Cinema 4D
Released productions where my credit appears in the final project.

Marvel's Spider-Man 2
VFX Artist

Black Knight (Netflix)
VFX Artist
MAAC Vietnam
Advanced Diploma in Visual Effects
2023
University of Banking, Vietnam
Bachelor of Banking and Finance
2020