
Marvel's Wolverine
Senior VFX Artist
About
Technical VFX Artist specializing in real-time gameplay effects, custom shaders, and engine optimization.
Upwork
Deliver real-time VFX, shaders, and technical art directly for indie and mid-size studios with lean pipelines
Unreal Engine 5, Niagara, HLSL, Houdini
Sparx*
Developed and optimized real-time VFX for AAA projects including Marvel's Wolverine (PS5), Marvel's Spider-Man 2 (PS5), Fortnite Remix Finale, New World: Aeternum, and Until Dawn (PS5)
Proprietary Engines, Unreal Engine 5, Houdini, Python, HLSL, Perforce
BadClay Studio
Created dynamic visual effects for game cinematics and promotional content
Houdini, Maya, After Effects
FPT Software
Produced and edited corporate videos and internal training materials
Adobe Creative Suite, Cinema 4D
Released productions where my credit appears in the final project.
View game credits on MobyGames · Tran Minh Sang
Marvel's Wolverine
Senior VFX Artist

Marvel's Spider-Man 2
FX Artist

Black Knight (Netflix)
FX Artist
“Sang is a multi-talented and hard-working creative. His communication is clear, he works well to deadlines, and if a problem arises he is quick to come up with solutions. I would highly recommend working with this freelancer.”
Moments of collaboration and milestones with the Sparx* - A Virtuos Studio crew (2022–2023).

Team spirit & beach challenges with the Sparx* production & VFX crew.

Handwritten card & gift box from studio teammates.

Celebrating AAA project wraps and milestone deliveries.