Skip to main content
SANGTRAN.
Back to Lab
Real-time Visual Effects

Shatter Earth Impact VFX

Unreal EngineBlenderSubstance Designer

About the Project

Real-time VFX made in Unreal Engine, with assets from Substance Designer and Blender. The 3D model was modeled and animated in Blender, then brought into Unreal; the rest of the effect—materials, lighting, and VFX presentation—was done in UE.

Role

  • VFX Artist
  • 3D model & anim (Blender)

Core Tech Stack

  • Unreal Engine: Materials, VFX, real-time rendering
  • Blender: 3D model, animation
  • Substance Designer: Textures / procedural assets