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Real-time Visual Effects
Shatter Earth Impact VFX
Unreal EngineBlenderSubstance Designer
About the Project
Real-time VFX made in Unreal Engine, with assets from Substance Designer and Blender. The 3D model was modeled and animated in Blender, then brought into Unreal; the rest of the effect—materials, lighting, and VFX presentation—was done in UE.
Role
- VFX Artist
- 3D model & anim (Blender)
Core Tech Stack
- Unreal Engine: Materials, VFX, real-time rendering
- Blender: 3D model, animation
- Substance Designer: Textures / procedural assets