ShaderLex / Material Library

ShaderLex

A practical study hub for stylized, anime, semi-realistic, and realistic materials. Pick a lane, inspect the recipe family, then open the supporting logic only when you need it.

ShaderLex visual board showing stylized material lanes, graph logic, and HLSL study flow

Study mode

Read the library the way technical artists actually learn

Language workflow English is the source, Vietnamese is the support layer

Use English when you want production-standard terminology. Switch to Vietnamese when you need a faster mental model without losing the original technical terms.

Single source of truth Node names and HLSL stay in English

Shader code, node names, and engine terms should remain stable. Only the explanation layer changes language, so the page teaches without splitting the technical source.

Hybrid terminology

Hover a term to see how ShaderLex bridges technical English and Vietnamese explanation.

Start by task

Open the right kind of page first

Style lanes

Pick the visual lane first

Open full style roadmap

Recipe families

Open a material family directly

Open full recipe index

Utility docs

Open the supporting documents quickly